| SetEssential 1 | Sets the NPC as essential. |
| addspecialpoints # | add # special points |
| setspecialpoints # | set the number of special points to # |
| GetQuestCompleted | complete current quest |
| getXPfornextlevel | displays xp needed for next level |
| rewardKarma # | reward # karma points to player |
| movetoqt | Moves the player to the current quest marker |
| advlevel | Advance one level |
| SetPCCanUsePowerArmor 1 | Allows player to wear Brotherhood of Steel armor without the training prerequisite. |
| tgm | God Mode |
| tcl | No clipping mode |
| tmm 1 | All mapmarkers |
| coc megatoncommonhouse | Warp Back |
| coc testqaitems | Warp to Room with All Items |
| exit vats | roll credits/end gameplay |
| rewardxp xxx | Replace xxx with the number of experience points to receive |
| modpca (s.p.e.c.i.a.l) # | changes the chosen stat by adding the given number. e.g. lmodpca luck 3 would take your 5 luck to 8. |
| player.setlevel # | changes leve to #, doesn't affect anything else. |
| setscale # | Changes size of any targeted object/NPC. Replace # with a number between -10 and 10. Default size is 1. |
| player.setav unarmeddamage ## | Set the unarmed damage inflicted by your character. (Other variables will affect your final damage output.) (Insert desired damage in place of ##) |
| player.setav fireresist ## | Set the percentage of fire damage absorbed by your player. (Note, input desired percentage in place of ## [0-100]) |
| player.setav meleedamage ## | Set the melee damage inflicted by your character. (Note, other variables will affect your final damage output.) (Insert desired damage in place of ##) |
| player.setav poisonresist ## | Set the percentage of poison damage absorbed by your player. (Note, input desired percentage in place of ## [0-100]) |
| player.setav radresist ## | Set the percentage of radiation absorbed by your player. (Note, input desired percentage in place of ## [0-100]) |
| player.setav critchance ## | Set the percent chance to score a critical hit when inflicting damage. (Note, input desired percentage in place of ## [0-100]) |
| player.setav damageresist ## | Set the percentage of physical (Gunshot or melee) damage absorbed by your player. (Note, input desired percentage in place of ## [0-100]) |
| player.setav # | Sets skill level to #. Max 100. this sets all skill bonuses but those from gear, tag skills, or attributes. |
| player.setav # | Sets the typed attribute to the number provided. (1-10) |
| player.additem 0000000F "XXX" | Replace "XXX" with the amount of caps(money) you want. |
| tm | turns off/on the HUD (useful for character screenshots) |
| tfc | toggles free camera mode (useful for character screenshots) |
| unlock | Unlocks any selected physical lock (doors, chests, etc) and terminals. |
| Kill | Automatically kill the target you selected in Console Mode |
| showracemenu | open the character creation screen |
| cam | Closes all open menus |
| GetAVInfo [Actor Value] | Gets info on the selected targers value (such as getavinfo luck) |
| SetBarterGold [amount] | Sets how much an NPC has to trade with |
| coc [Cell ID] | Center on cell. Teleports you to the cell you specify. |
| disableallmines | Disables all mines allowing you to pick them up, without them blowing up. |
| pcb | Purge cell buffer, which frees up memory if you have lots of cells loaded, increasing performance. |
| tsb [number] | Allows you to add blood to your screen. Higher numbers make more blood spots. 0 = none. |
| setactorfullname "Firstname Lastname" (Use the quotes if the name has spaces) | Sets the name of the selected NPC. Use "player.setactorfull name" to change your character's name. Last name (and any further spaces) optional. |
| PRID [name] | Selects an object. Useful for selecting yourself in first person view (use 'PRID player"). |
| tai | Toggles AI processing on/off. Freezes the AI |
| QQQ | Quits the game fast with no promps |
| save [name] | Saves your game with a custom save name. |
| load [name] | Loads a saved game. |
| tcai | Toggles ONLY combat AI on/off. AI will still be active, but enemies will not attack. |
| fov [1-180] | Allows you to change your field of view (by angle) |
| player.modav skill # | Modifies player's desired skill. (player.modav luck 10) |
| player.modav carryweight # | Permanently modifies players max weight. |
| player.modav actionpoints # | Permanently modifies players max action points. |
| player.modScale <1 or -1> | Become a giant! 1 = giant ; -1 =normal |
| CloseAllMenus | Just in case... |
| MoveToQuestTarget/movetoqt | Warp to your quest' target location |
| player.PlaceAtMe | I'm working on finding and making an ObjectID list, but for now, just use the ones we know: 000000A(Pins) & 000000F(money) |
| ShowNameMenu | Change your name for free, no court fees! |
| player.ForceAV | Directly set your skill values. |
| EnablePlayerControls | Move around during "locked" cinematics |
| ResetQuest | Resets a quest... assuming you would want to do such a thing? |
| CompleteAllObjectives / CompleteQuest | Complete quest objectives |
| SetPCYoung | Everyone wants to be a kid again! |
| SexChange | Go ahead, be a transvestite, i won't ask any questions |
| DisableAllMines | Disables mines |
| GetQuestComplete/GetQC | Complete all quest items |
| resurrect | revives dead target |
| set timescale to # | Alters the speed in which the in-game time passes. |
| TT | Toggle on/off trees. |
| TG | Toggle on/off grass. |
| Killall | Kills everyone in the area, if you are outside it kills everything outside. |
| setgs fMoveRunMult # | Changes run speed. Replace the # with the desired speed. (default = 4) |
| setgs fJumpHeightMin # | Changes how high your player will jump. Replace the # with the desired height. (default = 64) |
| setgs iMaxCharacterLevel ### | Sets the maximum level that your character can reach through experience gain. Replace the ### with the desired maximum level. |
| tcai | Disables enemy AI, enemies stand still and do not fire back. |
| save fred 1 | Opens a text file with all objects (items, npcs, props) and their corresponding ID Form codes (unique for every savegame) |
| setessential 6a772 1 | Dogmeat is marked Essential (Unkillable) |
| activate | Activates the last door you clicked on in the console that is locked but needed to be opened from another place. (doors that unlock doesn't work on) |
| player.removeitem "XXX" | Removes "XXX" number of items from your inventory of type. Useful for removing quest flagged items |
| Removeallitems | Remove all the Weapons and Cloths from Selected NPC (inc kids!) |
| UnEquipItem | if the item_id exists in the selected target's inventory, it will be unequipped |
| EquipItem | if the item_id exists in the selected target's inventory, it will be equipped |
| showinventory | shows all items and their id's, of the selected target, in the console (click an object while in the console to select it) |
| SetPos X | set selected targets x coordinate (you can also use Y and Z with this function; click an object while in the console to select it) |
| GetPos X | view selected targets x coordinate (you can also use Y and Z with this function; click an object while in the console to select it) |
| TWF | toggle wirefram mode on/off |
| agerace # | Ages the targetted character with 1, and de-ages them with -1 |
| player.agerace # | Ages yourself with 1, and de-ages you with -1 |
| Player.MatchFaceGeometry # | Matches the geometry of another NPCs face |
| player.moveto # | Moves you to the specified NPC. |
| Setownership | Gives player ownership of selected item |
| Resethealth | Select player, or NPC and acts as a full heal |
| player.placeatme | Allows you to spawn any NPC next to you. |
| player.modav health # | Permanently modifies players max hp |
| tmg | View some polygons and boxes of collisions. |
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